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Posted By: frogger42The best use I've found for Squee is to get him stuck in your opening hand, have your opponent Blood Moon you, and then go 'aha, I DO have a blocker for your 4/4 Figure of Destiny.
Posted By: frogger42More ninja advice - Man-o-War? There's the new flying one for UU2, though that seems just too slow. Most likely FTKs and burn should be enough to sneak a ninja in.
Posted By: frogger42Or do a tonna Ninjas.
Posted By: DipstikYeah, well I'm pretty sure either of my ante decks could beat this pile consistently.
Posted By: frogger42Ever thought about running Storm Crow + Keeper of the Nine Gales
Posted By: Illusions-GoPosted By: DipstikYeah, well I'm pretty sure either of my ante decks could beat this pile consistently.Go find another dick to suck on, chump.
Posted By: frogger42Dear Iggy,youve got a purdy face thx for the chowYour Friends,-The Wild Nacatls
Posted By: frogger42Sometimes Drake beats Tinker-bot. Sometimes removal answers an answer. If I don't have shroud, three turns or a Bolt, then perhaps. But if the question was "how do I beat Kird Ape," then*brain-vein bulges, stroke ensues*
I think Madness is prob more efficient to do than Squee. Not to say Squee isn't also useful here, but you prob get more out of the tempo you're spending by dropping things that pay off more immediately - Basking Rootwalla, other madness spells.