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Posted By: DipstikPlaneswalker Control is a control deck that runs lots of planeswalkers. It's bad, but fun to play. Control is outright better if it runs a flash or key-vault shell instead of goofy planeswalker abilities, but once it gets going, control will do its thing eventually.
Posted By: DipstikCheaty Red is a deck that uses hybrid mana spells, split cards, and phyrexian mana to fill each of their non-red color requirements with red cards. It's basically a budget aggro deck that maximizes on its ability to hate on non-basic lands.
Posted By: JD.5Grizzly Fate is a King Amongst Men.
Grizzly Fate wins more games that it really should. It's a house I run/ran in every control deck I made.
Posted By: JD.5Too lazy to look but are you rinning Wild Research? That thing is a gooder.
Posted By: JD.5And Gamble is good but it's always a gamble when you play with shitty cards. Hey oh, Nick Bach!
Posted By: JD.5I was half serious about Grizzly Fate.
Posted By: JD.5Shard Pheonix is not that great. Oath should strictly be 'get target overpowered creature into play far too early', not ' get a card that hasn't seen play outside of EDH - and even that's pushing it - because it Pyroclasms-ish and flies'. If you're looking for a red boardwiping creature, try Crater Hellion on for size, at least he dies and allows you to trigger Oath again.
Posted By: JD.5And to answer your question like three posts above: More card draw in a combo-ish deck is key.
Posted By: JD.5The Chosen is a cool dude. He always makes me giggle a little bit. But fun nonetheless.
Posted By: JD.5Are you really getting screwed by cards like 'waterfront Bouncer' and 'Rootwater Thief?' I can't remember a single time anyone played Rootwater Thief in 5-color... ever. I certainly understand your logic and principle of having Pheonix but I still believe it's subpar at what it does overall. I guess in my mind, Oath has always been 'I win cause I got a free win condition and I can protect it all day or just get a new one next turn.
Posted By: JD.5AK is dandy but can often feel like your cycling. I mean, we are playing with 300 cards. It's not like the old 250 days where burning through 3/4 of your deck was easily done in the first 15 turns or less. But, it is a reasonable Intuition target I suppose.
Posted By: JD.5Yet again, what do I know? I still think Merfolk Looter is an ultra-dumb good card (and lest we forget Thought Courier).
Posted By: frogger42You probably already know Burgeoning = Bad Exploration. If you need a couple more.
Posted By: Illusions-GoBurgeoning is meh.